It's really cool, Box2D is still sort of the golden standard for 2D physics engines, and maybe Box3D can be that with enough support.
But since announcement I'm still wondering what it offers versus other open source 3D physics engines. How does it compare to something like Jolt or Rapier? I only saw one person saying that Box3D is faster than Rapier when compiled to WASM, but we definitely need good comparisons at some point to know if this is a big deal or not.
Honestly I'm expecting this to take up most of the mid-range laptop market. 8gb RAM and only 256GB storage is lame, but the rest of it probably makes it really good value (especially with components getting more expensive recently).
Unless you're buying used or refurbished, most laptops I found at ~$600 or less kinda suck. Either it has terrible specs, or uses cheap plastic, or has a terrible screen, etc.
I don't like Apple, but hopefully this is a wake-up call for other vendors. Lower end laptops should stop being cheap garbage.
Teamspeak requires you to pay for a license to host a community of greater than 32 people though. I have much more faith in Fluxer, which just came out recently and has its servers getting hammered right now. It will have true self-hosting and federation. Also it looks exactly like Discord which probably makes moving to it easier.
It's really cool, Box2D is still sort of the golden standard for 2D physics engines, and maybe Box3D can be that with enough support.
But since announcement I'm still wondering what it offers versus other open source 3D physics engines. How does it compare to something like Jolt or Rapier? I only saw one person saying that Box3D is faster than Rapier when compiled to WASM, but we definitely need good comparisons at some point to know if this is a big deal or not.