Also make sure all the power cables are properly seated on both ends, PSU, motherboard and GPU. And make sure you are using the correct power cable for the GPU and the correct number of them.
You can configure Linux to auto-select correct sample rate based on source file. I'm pretty sure PipeWire (Linux's audio system) will always use 24bit bit depth if your hardware supports, there's no point switching it. Not sure if there are graphical setting apps for setting up dynamic sample rate, but here's a guide how to set it up with config file (don't worry about it being Arch Wiki article): https://wiki.archlinux.org/title/PipeWire#Changing_the_allowed_sample_rate(s)
And the easiest way to figure out the USB version is to look at the USB port and connector. If there is white or black plastic piece inside of them, it’s USB 1 and 2 respectively. If the plastic part is blue, red or some other color, it’s USB 3 or better.
Once again, someone misreports the number. It's not 6% of desktop OS market share. It's 6% of all OS market share. There's about 50-50 split between desktop and mobile OSes, which means the correct desktop market share of Linux, according to that site, is 12%.
I played WOW under Linux since open beta of WOW 1.0 until the first expansion, after which I quit it. The performance probably wasn’t on bar with Windows, but besides some problems after some of the patches, the stability was rock solid even in 25-man raids.
https://www.gamingonlinux.com/steam-tracker/ has some statistics from the Steam Survey. Somewhat interesting bit is that if you only take users who use English as the language in Steam, the Linux market share is 6.3%.
If more people are using steam deck and ditch their windows PCs for it, it's not an OS choice. It's a choice to move to consoles.
They might have as well moved to Windows handheld or Nintendo Switch. They specifically chose the only Linux handheld on the market.
[Steam Deck] can be used by the same unskilled people who use android or iPhone. So, one core requirement I think people need to have to install any other os is not met or even trained, which is actual knowledge about computers.
Why is this a core requirement with Linux only? There are millions and millions of Windows users who have never installed an OS. Sounds gatekeeping to me.
Linux market share has been growing at increasing speed. Last year, Steam Linux market share increased less than 20%, while it has already gone up by 40% this year. There is still 5 months left in this year.
The market share of Steam Decks has been declining among Steam Linux users for at least over a year. Steam Deck users were 42% of Steam Linux users in April '24, and this year's July it's only 28%.
It's all Linux users, Deck included. But Steam Deck's market share among Linux users has declined from 42% in April '24 to 28% in July '25, and it looks like it has declined slightly faster this year.
I might have slightly misunderstood what the information is about, but I also worded things in a wrong way. I edited the post to be more in line with reality, and added some more data points.
It’s based on devices. But, I wouldn’t consider it as diluting the Windows share. A user might have any combination of devices. Maybe they have PS5 as their home gaming device and Deck as their handheld device. They could also have Windows PC and Nintendo Switch. Or maybe they have Mac laptop and Linux desktop. I for one belong to the Linux desktop and Steam Deck camp. Steam Survey only tells how many Windows, Linux and Mac devices Steam users use, but, for example, not how many hours each type of device is used.
The argument changed from "It's not Microsoft" to "It's not Microslop".