That's good, I did come across these guys but wasn't sure about the quality. If you've used it before though, what do you like about the quality? Is it that everything feels solid or that the software isn't buggy, etc?
Just trying to get a feel for the product before/if I buy.
Interesting point about monochrome. If I remember correctly though, pixels are rendered with rgba values right? So does monochrome do anything programmatically different than color? Or maybe grayscale does?
And no, i'm not vibing this...i want to learn how to do this myself and not just regurgitate some hallucinated bullshit.
I am lacking in how to write GUI applications without using a game engine. I used a lot of Unity with C# and way before that I was using actionscript with Flash lol but other than a handful of WPF apps and WinForms with Powershell I haven't done straight GUI applications.
Yeah I think i'm leaning more toward the GPU/shader side of things so I'll take a look at the vulkano-rs and wgpu. I assume vulkano-rs is the rust implementation of the vulcan API?
And it's funny you bring up Bevy, I was playing around with the idea of using Bevy or Godot as my wrapper. I have a lot of experience with Unity and I'm pretty comfortable with game engines but I've never used Unity ECS nor have I used Godot/Bevy specifically. I do like the idea of making a drawing app with a game engine as impractical as that may be lol.
I don't want it limited to the browser. I was more wanting to make a full standalone application to run on the desktop. I also want to incorporate touch and leverage the GPU. So it sounds like vulkano-rs might be the thing to look into.
EDIT: Forgot to mention that yeah, I'm looking at Rust for now but do you have a recommendation for other programming languages?
Yeah it's something I'd like to model after more complicated applications with transforms, layer effects, different brushes, etc. but I'm not looking to do that from the get go. At the beginning, probably just more similar to what ms paint used to be.
Linear algebra, I was fine in school with but it's been a hot minute since I've had to actually do anything with it and I never did it in the context of programming.
Essentially it's a physical token containing a certificate. I can then put that card into a CAC card reader and authenticate with it and a PIN that I setup on my card.
I can then also sign PDF signature blocks with the cert on the card. I have only found this ability in Adobe Acrobat. The signature block in Adobe is different from just their regular sign location for digital ink. I've never made a PDF with one of those blocks, I've only just signed them so I'm not sure what exactly that kind of signing block is called.
So bottom line, it's a physical card with a certificate loaded on it. Adobe can read that cert and use it to sign signature blocks inside a PDF.
I don't suppose you're able to sign PDFs with something like a CAC card right? Is that still wholly in the realm of acrobat?
Literally the only thing I need another software to do so I can finally uninstall the last Adobe product from my VM. I'm running Linux so getting this functionality in Linux would be ideal. But since no one else has done it, I assume Adobe has some kind of stranglehold on that process?
Take that! And that! This sentence I don't understand but take this one!