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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)A
Posts
4
Comments
253
Joined
2 yr. ago

  • Nostalgia-bait isn't going to make addictive social media go away, and these devices will probably end up with easily foiled workarounds to get to those services anyway.

    Also, did Commodore even used to make flip phones? I had a legendary indestructible Nokia brick, Motorola flip phones, and one really shitty Samsung flip phone. I'd feel nostalgic for something from them if it had the same design (but not the shitty Samsung phone), not for a pseudo-oldschool actually-it's-just-Android-but-less-functional phone.

  • I can't wait!

  • Is Windows open-source yet? Then who cares?

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  • This is how enshittification perpetuates.

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  • If it's not open source as much as reasonably possible, it's ultimately no better than Android. Kind of annoyed that distinctions need to be made between "real" Linux and "fake" Linux.

  • That's slightly better, but the salient question is, how would these things function in system that overall is more rights respecting and built on free software principles? It's still an anti-feature, it's still drm, and it's still a component of a part of Steam that is proprietary.

    While Steam is doing a lot of good, it can't be forgotten that the majority of their systems are still not free software, and still fall far short of a more ideal platform.

    What'd be really nice to see is maybe something like Bazaar but with a gaming focus. A much more open storefront that can still allow game devs to be compensated for their work.

  • Valve certainly isn't perfect, and I used to buy more games on GOG. But then I noticed those games, which initially had Linux support, were no longer getting updated or working properly on distros. Their Linux support just kind of fizzled out.

    On the flipside, even in it's early days, Steam/Proton made Linux gaming such a far nicer experience. If Proton were proprietary, I would stay away from Steam still. But what Valve is doing for Linux and free and open-source software is a net good right now, and that is worth supporting.

    There are things that suck about Steam, like the drm. Just the other day I had a game running and also tried to run a second game through GameNative only to find Steam only allows me to run one game at a time, dumb. And there will probably be a day when Valve pulls some kind of enshittified bait and switch like Google is doing with Android right now.

    And when that day comes it will be necessary to fork and forget them. But until then I'll enjoy the ride.

  • I already make my own Projects folder. Does this mean programs are going to start being tuned to make changes to it? Leave my adhd folder alone plz.

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  • Dietary fiber is a lot. That's like the main thing missing from everyone's diets these days.

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  • I've heard a good rec is to give yourself a buffer of one to two usda zones plus and minus.

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  • Depending on where it came from, and what wood, I wouldn't be surprized if it was outright healthy. Tons of fiber, plus dietary sources of lignans are rare.

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  • Can we get one as a Souls boss?

  • If I recall, they hated a certain kind of pop music, and those three songs were basically parodies of the music they hated. So they got famous for making exactly what they were against.

  • If I remember correctly, I think one of the Rayman games were one of the first to try a gameplay loop like that. They definitely tend to feel better, but I think it depends on the game too.

    Like some of the Souls games can have fairly punishing boss battles, where losing comes with the penalty of a painfully of a relatively long and dangerous trek just to get your ass handed to you again. If they did that for every boss I would hate the games, but that they throw usually just one of those in there makes them just frustrating enough to be extra spicy.

  • The biggest pain point of the oldest games is that they came out of the arcade era, so they were specifically designed to lack save features, and be so punishing that you would spend more of your quarters playing them.

    I did a playthrough of both Castlevania 1 and Megaman 1. After a while I gave in and started using savestates, and suddenly both games became amazing. Jumping over Dracula's fireballs is a lot more dramatic when you have to do it with pixel precision.

  • OoT hasn't aged the best, but it's still a solid experience for a game that pioneered mainstream 3D graphics. The Ps1/N64 generation was all about innovation and experimentation, so it's a bit unfair to judge those games so harshly. Now the Ps2/Gamecube gen was when things became refined. In the same franchise, Wind Waker is a retro game and still one of the absolute best in the series.

    It's a case by case basis. I've heard the Dynasty Warriors Origins is really good but I can't speak for that since I haven't played it. Other than that, compare the Ps2 musuo games to more modern ones like DW8/9, or the Pirate Warriors series. The classics are way more fun and engaging.

    Or just look at Square Enix. Some of what they do now days is good, but most of their stuff is gacha-laden garbage now. Even their Pixel Remaster collection traded in a legacy of their own source code for a toy built in Unity, for a pseudo-classic experience that doesn't even have the additional content of previous remasters.

    Or, in the fps genre, I dare you to find a modern fps that's as packed full of amazing content and features as Time Splitters 3: Future Perfect.

  • Yup.

  • Yup, that's the joke. Looks like loungewear, but it appears to technically be formal wear.

  • Alternative interpretation: SG-1 team is basically the galaxy class cia, fomenting usa-friendly regime change on every planet they encounter.