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No, though it seems like both sides have lost the appetite and ability to execute meaningful large scale maneuvers. I have wondered if it might end up with some kind of cease-fire agreement that leads to a simmering militarized border while the war is still technically ongoing, similar to North and South Korea.
I would prime usually with a black undercoat and then do my base colors, then I’d do detail work and finish with washes, dry brushing, and mixed color highlights.
This is the traditional way for sure. I also usually prime with black as well even. What you think of as normal though is surprisingly lost on a large number of newer hobbiests who only started recently. They know some bits and pieces but a lot of the painting flow has changed, especially for people more interested in finishing huge armies fast rather than actually having interest in the painting for its own sake.
didn’t want to get crap for fielding unpainted sets
So nowadays part of it in official tournaments people have to have minis painted to a minimum standard to enter. Which means a lot of people painting minis to just reach that minimum and no further.
I didn’t realize there was another way to go lol.
It's been a major shift in the last I'd say ten years. Airbrushes for painters became really common, helped along by YouTubers making tutorials. Then the contrast paints came out from GW with a heavy marketing push; all of the new GW official painting tutorials on YouTube make heavy use of contrast paints. They were successful and soon after the other paint brands all started selling their own versions.
you’re MUCH faster than I was
Thanks, and yes it depends how fast I want to go, there is certainly a quality/speed sliding scale but I try to work efficiently with batch painting and assembly line painting for the basics to get things done as fast as I can.
I think I have some (really) old 40k minis I saved somewhere, if I run into them in my garage I’ll snap some pictures and reply in another post.
Yes and I run the !warhammer40k@lemmy.world cimmunity which always needs new posts.
If you want to get back into the scene with limited minis, skirmish games are popular these days. GW offers Kill Team, and other rules like OnePageRules have put out their own free skirmish rules meant to use 40k minis.
And uh, ignore the Aliens minis and GCPD. Those were self admittedly a rush job.
Here's some better examples of what techniques I try to apply look like.
Contrast paints are a new formulation that's gotten popular in the market. They are like a glaze with wash properties. The idea is that you can simply paint them over a white priming and you're done, all the shading is done for you.
I find the average results I see in real life to be underwhelming. The colors can often be patchy especially if applied to large flat surfaces like for example Space Marine armor. What is more is that contrast paints only contain one shade of pigment and the darker or lighter portions on the model just relate to pigment concentration. I prefer to shade and highlight by adding different colors to the base paint. I find that it offers more control and greater range over the colors. The control relates also to how highlights are placed. Many people either skip them entirely by relying on contrast paint, or they copy the modern GW Box Art style which highlights pretty much every single hard edge rather than trying to give the impression of a light source. I like to give the impression of a light source.
For traditional touches, blacklining is a practice of tracing a thinned black or near black paint on the borders of different objects of the mini to help give them definition. This can be especially important when painting in bright and saturated color schemes to keep them from assaulting the eyes with too much brightness.
I underpaint, which is related to mixing for shading but means to paint certain areas a particular color in preparation for another color to support it. For example Caucasian skin is usually a red-brown or purple before the first actual flesh tones go on.
Sometimes it's just things I consider absolutely basic like basing a mini at all in any way. All I my minis are based with texture in some way (any you see in my history that don't have basing texture were specifically requested such by other people) and have at least basic drybrushing or flock. A lot of people just paint the bases now, or simply just leave them bare.
I also like putting segmented colors, camo patterns, or other simple freehanding on minis. This draws a lot of attention in real life as many people are so used to just contrast painting that they never learn fine control and as such never even attempt freehand.
I do have a few paper copies of older painting books I reference along with various PDF scans. All the the exact paint recommendations are out of date, but the general concepts are still valid.
I partially blame army bloat and the FOMO treadmill in Warhammer 40k for creating unmanageably large armies that cause people to treat the painting as a chore to be finished with rather than something to enjoy and get better at.
Take it from somebody who flies a lot:
Theorycrafting about the best way to load/unload a plane is pointless.
Bring a bottle of water on your plane. Bring some headphones and make sure they are charged. Make sure if halfway through the flight you even feel a little like you need to pee, do it in flight.
When the plane lands keep your headphones popped in, and chill out until you're off the plane.
If bags could be checked for free
I'm skeptical. I fly quite often and it is normal for gate agents to openly beg people to gate check their bags (for free) and be faced by a crowd of dead eyed travelers unwilling to part with their max size carry on roller luggage.
I wouldn't discount passengers irrationally hanging onto their luggage for some sense of control.
I do miss physically owning media. A lot of physical media still decays, though, so not a panacea.
I prefer digital media that is locally stored. Many complaints I see about digital media revolves around DRM or a service's ability to remove media that you think you "own".
I think locally stored media solves that without taking us back to the days of a shelf of hundreds of DVDs.
I do own some physical media like certain very old PC games but only because there is no good digital option available that's more convenient.
Modern tabletop miniature painting is dominated by contrast paints and airbrushes. This is especially true of small time commission painters.
I personally only use my airbrush for priming, and only use contrast paints for intensely limited purposes like glazing. For the vast majority of my painting I use methods taught in the 80s and 90s.
I personally like the results, and I like to think my methods give my pieces a "voice" that helps me stand out from other local commission painters which deliver interchangeable looking results.
I don't dislike airbrushes (which I know were used by certain niche painters back in the day, but weren't in common use generally) or contrast paints. I know some people take the time to get good results with them, however I think the majority of people applying them do it in a sloppy manner and the effort it would take to prep or clean up the results to a standard I would accept seems like more work than just doing it traditionally.
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Looking down on manufacturing jobs is so cool.
All I've got is the tablet and the phone for work. Gosh either I'm an executive or not all workplaces and job types are alike.
I liked him in 28 Weeks Later. The movie itself had a lot of issues, but I think he was a good choice.
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Inflation mate
Comic strips?
More people should play ATOM RPG.
complete lack of understanding of personal responsibility
I feel fundamentally uncomfortable with sois vide using plastic.
I was talking about criminal bench trials. I skipped right over civil because there isn't a guilty verdict as an outcome. Yes, I know it is very nitpicky.
[US] I'm trying to think of common cases where a judge is the one declaring guilt that would warrant a massively expensive lawyer.
You have informal hearings on things like traffic court where the judges decide, but really a cheap lawyer that specializes in traffic stuff will have a decent chance of getting a ticket reduced. Probably because the lawyer is willing to make reasonable asks to the prosecutor rather than the judge for a reduction and the judge just signs off. Technically still pleading guilty and being found guilty, just of something lesser. People who represent themselves in traffic court seem to want to go straight to the judge rather than negotiate with the prosecutor and when the usually lame story gets told they get found guilty.
For criminal cases, normally it is a jury deciding. Expensive lawyers can put on a good show and do more research but the decision of guilt ultimately goes to the jury not the judge. I guess you could sub in a jury for the judge in the comic and I'd see it a little more. Expensive teams can also sift through for details such as what happened in the Alec Baldwin case to find something that got the case rightfully thrown out. The judge did that but it was less declaring not guilty as it was throwing out the case based on prosecutor misconduct.
People can ask for a bench trial, but unless somebody can point to a connection between a bench trial, expensive lawyers, and getting a higher not guilty rate I don't see it. It does seem, merely anecdotally, that pro se defendants seem to move for bench trials more than represented defendants, and they tend to lose. That seems less about expensive lawyer and more about having no lawyer at all and then just verbally farting in court until the verdict.
Civil cases don't have "guilty" or "not guilty" outcomes.
From what I've perceive of the average everyday non-sensational case, a public defender or a reasonably priced lawyer can do the job. The biggest hurdle is a combination of defendants' inability to shut up to the cops and court, and if there is other damning evidence the stubbornness of a defendant to take a reasonable deal and insisting on going to trial with bad facts against them.
Anyway too much dissection of silly internet comic.

This is going to sound super nitpicky but even the first time I saw it, the modern body, ahistorical Aimpoints seen throughout the entire movie bothered me. It's only because they are so unavoidably prominent and because the rest of the movie's props are so well done that they stick out.