It was Sony that went to Fromsoft to have a game made, essentially. It was going to be a Sony game from the start, and if they hadn't done it, we wouldn't have Bloodborne at all.
I run GrapheneOS, so I can more explicitly set permissions and scopes, but the app won't run without all the permissions enabled, so I won't use it.
The only thing the app can do that the website can't is deposit checks with a picture, and considering how rarely I use checks, it's not something I need an app for.
I agree. We have mobile web sites for just about everything. Apps should really only be for when the requirements are too complex for a website. Webapps are probably convenient alternative for most apps.
Hell, I can do my banking on the mobile site, so why do I need to install an app and share my phone's contacts and precise location? Why does it need to access my phone's storage and sensors and ability to make calls?
3D printers can move very fast. They typically don't because it causes all kinds of deformations in the print. Mostly the issues are in acceleration, decelaration, cornering, and controlling the heat snd flow of melting filament.
I don't know whether or not the accelerometer thing can be done in real time, or if there would be any benefit.
Check out the 2-minute Benchy for an example of how fast a 3D printer can get. This is a test print that typically should take about 45 minutes to an hour at very basic settings.
But also note the quality of the end product. It looks pretty awful. If we could print accurately at even remotely similar speeds, it would be fantastic.
Some games are also just well-optimized. Definitely more of a gaming GPU, but when I had a 1070Ti in my rig, I could run Doom 2016 at 4k at well over 60fps
I've been using a Pinecil which is USB-C powered. It heats up in seconds and the temp can be adjusted easily. The big plus to me is how small it is. It's so much easier to handle than a standard iron, and the tips are push-in and can be locked with a screw so they're easy to swap.
It was Sony that went to Fromsoft to have a game made, essentially. It was going to be a Sony game from the start, and if they hadn't done it, we wouldn't have Bloodborne at all.