How much video information does a project file even have though? Like, if it's just instructions for editing together the video clips, that aren't even being uploaded, that doesn't seem very useful for AI training.
The program now requires video projects to be saved to Microsoft’s OneDrive cloud storage service in order to continue editing them, reports Windows Latest.
According to Microsoft, the media files themselves (such as video clips and images) don’t necessarily need to be synced to the cloud.
This is less shitty than I expected. Forcing people to put videos and images in OneDrive could have pushed them towards paying for more OneDrive space, but if it's just the project file I'm not even sure why Microsoft made the change. Are Clipchamp project files big?
We just had this month's Patch Tuesday and they're still dealing with problems caused by last month's?! I really need to try harder to convince my father putting Linux on his current computer is a better idea than buying a Windows 11 computer.
So after all that, Epic just got the commission cut by 1/3? Wonder how long it'll take their savings to equal what they spent on legal fees and the revenue they missed while Fortnite wasn't on the Play Store.
edit: Ars' coverage says attorneys' fees were included in the settlement, so I guess Epic only needs to make up the missed revenue.
It's OpenAI in particular trying to screw everyone else. The wafers they contracted from Samsung and SK Hynix are something like 40% of those companies' production. There isn't enough production volume for the other AI companies to over order like that.
Since the summary doesn't say which three popular password managers:
As one of the most popular alternatives to Apple and Google's own password managers, which together dominate the market, the researchers found Bitwarden was most susceptible to attacks, with 12 working against the open-source product. Seven distinct attacks worked against LastPass, and six succeeded in Dashlane.
100 AI-written emails per day