Ah I see. That all makes sense, but yeah, these are products and they do a cost benefit analysis, and deem this stuff to be too expensive. And I think sometimes they deem it too brittle.
There’s also the problem of ban evasion not being solved either. So even with good ban actions, people just return. I’ve seen this first hand in a platform I hang out in.
It’s always an ongoing problem, and some people are really dismissive of how difficult it really is when you consider all the angles.
I appreciate the discussion and input.
Are you aware of any platforms or games who do it “right”? And if not, is it just because of the time commitment, like you already stated?

I wonder, is it due to architecture limitations? They don’t see a roadmap ahead for it anymore in light of changing AI hardware demands?
I assume the hardware is end of life and not just the Linux driver.