I know nothing but my recommendation if your motivation is making games: check Game Jams. They tend to have clever people coming with fun ideas and developing them in a short time, so IMO it's a great way of learning the trade.
As an example, check https://itch.io/jams and filter by "participants" and "featured" to get more mainstream, less adventurous ideas.
Finally, I see casual* game development in two different ways:
I want to create games so I can become a better developer.
I want to become a better developer so I can create games.
If you're on the second case, I'll recommend getting into Godot or Unity, as they take away a lot of the hard parts in game development while sacrificing some flexibility.
There are plenty of options out there beyond these two, but they tend to be the most popular ones for casual* game development.
Plus the king of computation right now is Amazon, and Amazon cooks its own cpus (Graviton), and while they still also offer Intel and AMD, AWS plans are to eventually reduce that offering.
My experience with Samsung was that at each update they kept making it harder not logging in a Samsung account. Not unlike Microsoft but a practice I hate.
So that's what the dost thou want to live deliciously whole thing meant: bread.
Well it ain't that bad of a deal.