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Joined
3 yr. ago

  • So many pointless comments in here talking about how this cannot be objectively discussed. You are contributing nothing to the conversation. Of course it's subjective. Do you see a thread called "what's the best movie?" and respond like "☝️😏 actually there's no such thing as a best movie because it's all subjective." Come on, the subjectivity is implied. You agree to a subjective discussion when you answer the question.

    I find that the second model in your image is more accurate from a utilitarian perspective. At the most basic level, I think the origin of goodness is in pleasure (/happiness/whatever). Evil is the opposite: someone taking away your pleasure. Therefore goodness exists first, and then evil emerges as the absence of good.Anything that's evil, even pain and suffering and illness, is only evil because it's preventing good. Why does this count as the absence of good instead of the presence of a novel concept of evil? Why not, rather, do we think of pain coming first with pleasure as its absence? I would argue that pain and suffering are not inherently bad; in a world without good, pain and suffering wouldn't mean anything. On the other hand, pleasure is good even without the existence of suffering.

  • I've heard this one before and I've heard that the "correct" answer is to save your mother because "you can always get another wife but you can never get another mother."

    I've also heard that the answer to this (originally Chinese) question is indicative of cultural values (filial piety like you say) but I wonder how differently people would answer in a wide survey... If my mom asked me, I would choose my mom because I don't have a wife.

  • The same thought process can lead you to discover the "mini chimichanga" which is so much better than the full size thing

  • You might be right but that's not a simple casting change

  • Personally I just have a list of animals that I have enough respect for to never consider eating them. If I'm convinced enough, I'll add new animals to the list.

    • dog/wolf 🐺
    • hourse 🐴
    • whale/dolphin 🐋
    • hominidae 🦍 It's not very hard because I wasn't planning on eating any of these guys in the first place, but I can see myself giving up beef as my respect for cows grows.
  • What does a jellyfish-themed party entail? Nature documentaries? Jell-O?

  • It was my midnight snack while working on a project:Hawaiian roll, slice of cheese, pesto.I can only recommend it if you got the Hawaiian rolls and cheese for free, which was the case for me.

  • Good question. Really depends on what it is, I think. I just watched the movie Melancholia which is pretty ambiguous about its setting. I was wavering between US and UK based on the accents, but I think in the back of my head I kinda assumed vaguely East Coast -ish.

  • being the only one not to switch is also painful, possibly more than just switching.

    As an Arizonan, I disagree with this point. I don't really experience any downsides with not switching and I think very few people would.

  • La Fuente or really anything else by Adiós Amores

  • What was the math? Doesn't salt increase the boiling point?

  • It may be pronounced either way, and may also be spelled "broach", an alternate spelling which is very common although probably slightly less than this chart implies given multiple meanings of "broach".

    I'm not really informed on this history of this word, but I think it's possible that the "brooch" spelling increased in frequency along with the pronunciation that rhymes with "mooch" while people who pronounce it to rhyme with "roach" are more likely to spell it as "broach".

  • What dialect of English will we base the new spelling system on?

  • About a year ago I got a high-speed (so-called "gaming") hard drive on sale for about 100 USD. It has 8TB, so I kinda stopped uninstalling games or worrying about file sizes.

    I don't really play any games that have more than 80GB file size anyway, but I imagine at around 90-100 is when I'd start being reluctant to download.

    As for what I prefer, I feel like smaller file sizes usually yield better games on average. If I find a game that has 100MB download, I'm already lookin like this: 😏I'm pretty happy with anything up to 10GB. If the original Dark Souls (my favorite game) is 8GB, surely that's within an order of magnitude of the maximum file size a game can reasonably be, for me at least.

  • I'm not complaining about the Ghosts 'n Goblins series though, Super Ghouls 'n Ghosts is one of the best games ever

  • I did find it more difficult than DS1 but, as in my metaphor, in a more artificial way. I'm thinking of the nerfed rolling frames (before you level ADP), more difficult parry timing, far more multi-opponent bosses, and especially the way that dying will reduce your max health. Any of these on their own would be totally unremarkable, but all together it feels like there was much more explicit focus on adding things to make it more difficult (which I believe was also reflected in the marketing of the games).

    I also think that the atmosphere and artstyle of DS1 was much more serious and unique, whereas DS2 has comparatively much more ghoulish cartoony vibes, which just made it feel incongruent. Eg: the undead are now green and less scrawny, making them seem more like generic goblins rather than how they were in DS1. I just feel like there was an overall shift in the focus to be less about the unique world and its story and more about a Ghosts 'n Goblins -esque rage game.

    I don't think Dark Souls 2 is the most difficult in the series but I think it's the first one where the difficulty started to feel unfair and like it was missing the point.

    Basically here's the vibes I get from each game:DS1: A somber and holy journeyDS2: Ghosts 'n Goblins but 3DDS3: Killing cool bosses is so coolER: All of the above

  • I agree with your critique of souls-likes, but there was something really special about the original Dark Souls that none of its successors really captured. This was before they decided that "ultra-hard" was a good selling point and the attack patterns were far more simple. The atmosphere and difficulty were still there, but they made sense and fit with the rest of the game and its ideas very cohesively.

    Not sure if anybody will understand this, but it's like the difference between spicy food that's spicy because it has peppers and spicy food that's spicy because they added a bunch of artificial stuff. Spicier usually means tastier, because it has more of the flavorful peppers. But in the case of, for example, Dark Souls 2 or Elden Ring, it's like they just added a bunch of capsaicin (difficulty) without including any more flavors of the peppers. The difficulty is beyond the degree to which it was artistically meaningful in the original Dark Souls.

  • So cute, are you watching CITY?

  • My dad didn't have a wedding when he got remarried, but he invited me to be there when the papers were signed. Then he did it without telling me 🤷‍♀️ so "no" I guess. One day he was just like "oh yeah we got married yesterday"...