Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
1
Comments
207
Joined
3 yr. ago

  • Far from perfect, but I think it's good to have a layer that very visibly shows 'yes, this is the account you want'.

    Domains are a worthwhile addition, but they run into almost the same problem as usernames and handles. Can be made misleading easily - sure, I could often go to the web address and verify it (if they don't put up a convincing fake site), but that's much lower visibilty.

    Eg, you can probably register nintendo@nintendoamerico.com or similar and get it by some folks just as easily as registering the Twitter handle. There's a payment step to get the domain, but that's about it.

    The centralization problem you mention is a good point though. It was a fine system, if you felt like you could trust Twitter as a verifier. Today obviously, one could not. But Bsky seems to at least theoretically have a 'choose your verification provider' idea in mind, which would (again theoretically) resolve a lot of that issue.

  • I do not see anything to be angry or disappointed about?

    Verification badge was good, the dumb thing Twitter did was throw it away by letting anyone pay for it.

  • I have one of the Galaxy Flip phones.

    I really hate the idea of my phone just being a glass rectangle touch screen. I don't like the current options for physical keyboards, so flip is at least some weird tactile hardware gimmick I can go for.

  • drawabox was already mentioned, I've always heard good things and the first few lessons seem approachable.

    https://www.ctrlpaint.com/library/ is another one I've heard good things about, though it's focused more on digital painting.

  • Another note: any time there's a piece of software that you like, but don't want to use it (because it's proprietary, missing features, or whatever reason), alternativeto.net is an incredibly useful resource.

    Here's their list of apps with a wishlist feature: https://alternativeto.net/feature/wishlist/

    Usually a great starting point.

  • I can't offer much in the way of experience - but I have at least wanted to replace Amazon wishlist functionality. I've never gotten around to making the jump, so I can't really say that I personally recommend any of these.

    But when I was looking around, these are 3 options that seemed promising at surface level:

    I'd be curious to know how it goes, so I hope at some point you update the thread with what works for you.

  • Yes. But not (just) that they haven't envisioned other monetization - even if other cash is flowing in, they'll eventually put ads and data brokerage into their business model on top of that.

    And why not? Consumers have repeatedly, time and time again, shown tolerance for it.

    :(

  • My wife prints a lot (and needs color, cardstock support), and this is what we went with. Had it about a year now, and it's been fairly reliable. A couple streaks and minor issues, but nothing major. Get a good amount of prints per ink refill.

  • Not a lawyer, not even close, but I'd be a little weary of using the exact same list.

    A list of things with no creativity involved won't fall under copyright, but the argument would be that they exercised creativity in curating a list of those specific figures. They could probably argue it and succeed. But since they're pulling from the public domain, I doubt they'd go after anyone on it.

    Would definitely be a problem if someone bases new things on designs from that game. Derivative work from public domain work still gets copyrighted, right?

  • General interest

    • Hardcore History (the best!)
    • A History of Rock Music in 500 Songs
    • Myths and Legends

    Game history

    • Retronauts
    • Video Game History Hour (Video Game History Foundation)
    • New Books in Game Studies (I haven't listened yet, but the description sounds interesting anyway)

    Talking about current video games

    • Kit and Krysta
    • Vic's Basement (Electric Playground)
    • Easy Allies (Haven't tuned in since a lot their personalities left, but they've still got a solid crew)
  • Not good at all, but I'm just happy to be there.

  • "What the size of your book collection says about you" - I feel like there's gotta be a bell curve here, with "you don't read enough" on both sides.

    I've got a bunch of books, but it's faster and easier to buy them than read them.

  • If anyone else was confused by the typo, difficult > default.

    I'm not sure what to think. On one hand, yes, Google is of course slimy. But if Mozilla loses it's big source of funding (and crumbles as a result), that may put things in a worse place?

    Then again, it's a shame that the only major competing browser engine is funded by the dominant browser's company. Maybe Mozilla can be fine without it?

  • Love reading about the author's struggle with find, it really resonates. I have the same terrible experience every time I try to use it.

  • Not far off from what already happens from the race-to-the-bottom popular content found on YouTube, in f2p games, and on social media.

    AI slop will get better at grabbing, holding, and harvesting attention. Kids will grow up on it and adults will get comfy with it, shortening attention spans. They'll end up under-educated and under-ambitious, leading to a more gullible, more anti-intellectual population.

    I don't have any sources to cite, it's all vibes. I'm already a product of manipulative media. 💀 That, and some of this is exaggerated inter-generational grumpiness.

    (This is not even touching on the potential for propaganda that a lot of other answers are getting at.)

  • Yes. ❤️

  • I remember going on a trip when I was younger, and my (also young) friend was driving. At one point we got onto a stretch of highway and he met speed with a slow or speed limit vehicle like that, kept going for miles.

    I don't remember what prompted it, maybe an aggressive driver we encountered somewhere and were able to block in, maybe just because it'd be funny. But I do remember he'd tell that story for years, and we'd laugh about traffic being backed up further than we could see. Looking back, such a jerk move. I didn't argue against it at the time, but now I'm half surprised we didn't get a ticket. It's kind of a safety hazard.

    Come to think of it, that was around 15 years ago. >.>

  • To tack on - if you're still pretty early, beginner textbook style lessons will be the most helpful at the start. If your main goal is to communicate with folks in a the short term, memorize set phrases and common verbs (along w/ basic conjugation rules).

    It's surprising how much you can get by with when you have limited vocab and speed, but know how to ask someone clarifying questions or ask if they can slow it down.

  • Picking up a 2nd (or more) language is just going to be hard. There's not a magic shortcut, or anything you can buy or course to take that will make you fluent in a month.

    That out of the way, there are lots of resources out there!

    Look up comprehensible input channels on YouTube (eg, Dreaming Spanish). You can find something at your level, even down to the point where they'll mostly point at pictures and say words. Eventually add in things like cartoons, news, podcasts, or social media when you feel up to it.

    There's debate about whether you need anything besides input. I'm partial to a mixed approach, so I'd say get a good textbook too.

    Anki is great for vocab flashcards (but you'll have to find decks, which can be annoying). Apps like Duolingo can be a good supplement too.

    Make a habit through the day or thinking about how to say things in Spanish. Repeat your sentences in your head, or think about what the Spanish version would be of signs you see.

    It's just a long term goal though, to get anywhere meaningful. Engage with your target language every day.