I see. If moving to another country, where you don't have to suffer such conditions, is also not an option then I hope you're looking for something else while you're at your current job. These are no conditions anyone should suffer.
The idea of a world driven by robots empowered by AI methods, is really great. It gives freedom to everyone with almost no costs. Just doesn't work so well with a capitalistic society as the one we currently have.
Such uses demand a non-capitalistic socio-economic system. Like some form of communism.
It's easy to try on that pair of shoes. Those ignorants should go ahead and try building a community, try creating a video with some genuine effort regarding its content and - especially - edit it in an appealing way.
Heck, I was doing some Blender rendering for fun as a hobby and am occasionally recording some demo videos of a project I am working at for my supervisor. Sometimes it takes about two hours to edit a fucking 10 minute video. This is just a huge amount of work. No wonder any creator, who has reached a sufficient level of income, hires editors.
Meanwhile, I work in a straining job where I come home, my knees feel weak, my right ankle is aching like fuck, I am mentally drained, I barely can even put together a thought process that tells me I should even have breakfast while fighting the urge to sleep while I try to have a fraction of what constitutes as a life. As well as work in a place, where I am almost always on threat of being fired for something petty because my management feels they have to have a bone to pick with me by fucking around with me and being snarky while doing it.
Why the fuck are you doing that to yourself? Get another job. It sounds highly unhealthy where you're currently at.
I don't like code, that isn't well documented. In fact, this has been my main source of frustration in the past and required the most time to deal with. Thousands of variables, hundreds of thousands of lines of code, how am I supposed to go through it somewhat fast, if there aren't any comments or pieces of documentation that are guiding my understanding? I can't spend half a year to just get a grasp of how the code works.
Comments (as well as docstrings and readmes etc.) provide higher level overviews that can guide you through the code rather quickly, even if it may be longer in terms of words or character count than the lines of code it describes, it may accelerate understanding tremendously. It's just a lot more effort to trace each variable and see what it does and how it interacts with others. This can quickly become exponentially hard to track.
I don't think it's necessary to comment each line of code, except in rare cases or maybe when setting up a class and describing the members and roughly how they're used,, but a few words here and there, at some higher or intermediate level, roughly describing what you want to do, can go a long way for others (and even yourself, when working on a project for several years). It's also already sufficient to just highlight the most important variables in a piece of code, when explaining it. Given that info, this steers your focus when reading the actual code.
"Speaking" variable/function/... names are also very useful. I don't care if it's a long name, as long as it's sufficiently expressive. E.g. "space_info" instead of "si". This helps to understand the code more quickly and reduces backtracking lookups, because you already forgot again what a specific variable does that you haven't seen for a while.
My rule of thumb for variable naming: As consice, short and "essence grasping" as possible, but as long as necessary.
We don't even have a clear definition of what "intelligence" even is. Yet a lot of people art claiming that they themselves are intelligent and AI models are not.
Casually rotating 18,446,744,073,709,551,616 IP addresses to bypass rate limits.
I am not in IT security, but find it fascinating what clever tricks people use to break (into) stuff.
In a better world, we might use this energy for advancing humanity instead of looking how we can hurt each other. (Not saying the author is doing that, just lamenting that ITS is necessary due to hostile actors in this world. )
I'm in robotics and find plenty of use for ML methods. Think of image classifiers, how do you want to approach that without oversimplified problem settings?Or even in control or coordination problems, which can sometimes become NP-hard. Even though not optimal, ML methods are quite solid in learning patterns of highly dimensional NP hard problem settings, often outperforming hand-crafted conventional suboptimal solvers in computation effort vs solution quality analysis, especially outperforming (asymptotically) optimal solvers time-wise, even though not with optimal solutions (but "good enough" nevertheless). (Ok to be fair suboptimal solvers do that as well, but since ML methods can outperform these, I see it as an attractive middle-ground.)
Nah, I wouldn't give up on these so easily. They still have applications and advantages over transformers, e.g., efficiency, where the quality might suffice for the reduced time/space conplexity (Vanilla transformer still has O(n^2), and I have yet to find an efficient and qualitatively similar causal transformer.)
But regarding sequence modeling / reasoning about sequences ability, attention models are the hot shit and currently transformers excel on that.
Some AI researchers found it obvious as well, in terms of they've suspected it and had some indications. But it's good to see more data on this to affirm this assessment.
It also raises the question whether it's a perfect teleport or one that modifies you. While you might be willing to pull the lever before jumping into the teleport, you might not be afterwards.
I trust a good machine much more than any human.