Perhaps for you, but the people I have witnessed that behavior in seem to do it with everything—maxed out inventory slots of 99+ for no reason. I’m sure there are a thousand motivations that make someone hoard, but my personal observation is that it has more to do with neurotic personality traits than poor game design.
Furthermore, if it really is fear of not getting the item again, then why do I see people still not use their resources on final boss battles? There won’t be a next time, so it is seemingly worth it to finally dip into the stash.
You seem to misunderstand the players motivation. Every resource hoarder I’ve known is doing so out of subconscious anxiety rather than any sense of strategic planning. They could be in a room made of potions fighting a potion monster, and they would still die with an untouched inventory.
Make a game that starts with a therapy driven tutorial, and maybe you’ll get somewhere.
You haven’t told me to cease talking to you in this thread. Regardless, I’m bored with this, so adios muchacho. Sorry if I stepped on your toes too much.
So throwing a smoke bomb or rock at a person isn’t violence, but trolling you a little with popcorn noises is harassment. Aye aye, cap’n. You have me quaking in my boots over here.
I was asking if it would make you feel better. You seem to really want it, but then you respond with more questions.
At this point, I’m not trying to make any digs or prove anything—what’s the point, we will never agree anyway. I’m just munching my popcorn while you charge at windmills.
Amen. It’s like they think that somehow it is better to only encounter the world when you are in college and alone.