Anything above 180 is fast in my opinion, but my favourite is somewhere around 140 or 280. Among the non-weird ones, I don't think I encountered "too fast for me" musics.
Definitely more than a year! If you have tried it in the past, you probably dropped it either because you used it before the revival, or the UI looked really old. At least that was what I did.
It works pretty well despit having 30k+ music files read over rclone, though I am the only user. It also has a web client, though it looks a bit old. I use Symfonium on Android and Feishin on Desktop since it provides OpenSubsonic API.
One major reason why I have Ampache as a separate server is that they support smart playlist, which wasn't well supported on Jellyfin. Navidrome also supports smart playlist, but you couldn't edit on the web.
sops-nix + rootless podman turns out to be much trickier than I imagined. Spent like 2 days over this shit just to get it in the central config when I could have just manually loaded the config files and change the permission... I eventually solved it by running rootlesskit in the activation script to copy the decrypted file into a temporary folder and changing the permission to the correct sub-user. Not worth the time though.
I can't say about the sandboxing because I have no clue, but don't they have a point with the secure boot though? For Android, most devices do a check to see if the images are tampered or not at boot, and uses hardware-backed (TEE) file-based encryption, both of which are enabled by default. Loading tampered images is hard because the bootloader (I think? Or it was that Trusty image) does cryptographic checks on the image it loads.
Not that I like this kind of design as I want to have more control over what happens on my devices, but it is definitely useful for devices that are much more likely to be stolen, especially for the general public. Both can achieve great level of security, but mobile devices are much easier to do so.
Yeah. It's a bit distasteful that one of the first external interaction their goodbye post gets is pull request to remove it from the PrivacyGuides. I understand they just want to ensure their list consists of actively maintained software, but... I don't know.
This one is probably one of the most disappointing one; Matrix had everything I wanted in terms of chat features. Programmability-wise, all it was an encrypted JSON sender/receiver, but in a good way. It basically could be extended however you want since it provided a useful primitive. But the encryption just randomly fails, and it's hard to figure out why, causing you to miss messages. I eventually gave up on building a side project for it.
I was talking more about whether they can personally tolerate it or not. I thought Factorio over Wi-Fi would be okay even with the inevitable latency, but it was slightly off in a way that I simply could not continue. Meanwhile, I've seen people playing ranked games of Rainbow 6 Siege with a similar setup.
If you haven't used Sunshine to play games yet, I would first try it out with whatever equipments you have before going all-in. It sounds fucking cool on paper, but the whole experience wasn't all that great for me. Not the Sunshine's fault, but the games I play are very latency sensitive that it was barely playable.
Personally, if the games play well, I would just go for it.
Anything above 180 is fast in my opinion, but my favourite is somewhere around 140 or 280. Among the non-weird ones, I don't think I encountered "too fast for me" musics.