I have to admit, every time a story like this comes out, it makes me distrust any other large company all the more. When this whole thing first started, I already expected the publisher to be lying. Looks like the pattern holds true!
Homomorphic Encryption is a well-known field of research in cryptography. Honestly, if you are capable of understanding the proofs, you don't need them to be listed on Wikipedia.
I literally gave an argument for why this isn't the be-all-end-all. Would you like to try engaging with that instead of just repeating a response that doesn't actually try to understand the issue?
Imagine we switched out the behavior. Instead of Sheldon behaving like autistic people do, we could give him the issues people with Tourette's face. Of course he doesn't have Tourette's, but he shows the same involuntary tics, and him behaving like that is the butt of the joke. Would the show be at fault?
He's not officially autistic because then it would be obviously wrong to laugh about his behavior - but they still gave him autistic behaviors and expect people to laugh about it! That's honestly worse, as now it's supposedly okay to make fun of the things autistic people struggle with.
Ah, I haven't used wireless VR yet, so I can't comment on that. Planning to wait for the Steam Frame, I'm sure Valve will make it work well enough. There is a project called ALVR that I keep reading about in the context of wireless VR on Linux, might be something to look at if you wanna dig deeper.
I'd argue that my setup allows you to not treat the OS as a hobby, but your mileage may vary :) I'm using an atomic Fedora variant (specifically Aurora, which is focused on developers - but there's also e.g. Silverblue (Gnome) or Kinoite (KDE) as normal day-to-day versions, and Bazzite which focuses on gaming). Steam is running through Flatpak, and everything else - SteamVR & the games themselves - honestly just worked for me. Sometimes SteamVR shows an error after starting, in that case I have to quit, unplug my headset for a few seconds, plug it back in & start SteamVR again, but other than that it's been a fairly painless experience.
I should mention that I use a Valve Index, but as long as you're using SteamVR, things should work the same.
I feel like most people would also bite far more if they didn't have opposable thumbs and were walking on all four extremities.
We often forget: for most animals, their mouth fulfills the same function as our hand.