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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
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5
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1326
Joined
6 yr. ago

  • Personally, I find it much easier down under, because the hair is a lot thinner...

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  • My first thought was bugs and berries looking similar to a marble, but moving water makes a lot of sense. There's for example also cat fountains you can buy, because some cats won't drink the still water in a bowl.

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  • Can certainly also see why it got named that... 🙃

  • "As always." is an old favorite of mine. They'll assume things are neither particularly good nor bad, when what you mean is that you always feel bad.

  • Also interesting: What's "cloud nine" in English is "cloud seven" in German ("Wolke Sieben").

    No idea, if those are linked...

  • Well, if he just got his tenure at 40, that means he presumably did something else in his life before tackling this path. Him saying the students can just call him Jeff is also maybe linked to him having still been a student until recently. I assume, it's a case of this being funny, if you actually study history and know a professor like that. 🫠

  • Not as bad, but they have started setting goals for how much AI we should use. No one knows what the fuck that means. Just this magical belief that any use of AI somehow increases productivity, despite there being scientific studies that it actually lowers productivity.

  • I think, it's just used as in "late bloomer", so someone who needed a bit longer, but now found their true potential. "Bloom" as in the thing flowers do.

  • Endgame

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  • There's a very faint "pbfcomics.com" in the bottom right in the last panel.

  • It's Apple's programming language, kind of intended as a successor to Objective-C.

    From what I hear, it's actually decently designed and has quite a few similarities to Rust. Still not sure, how great it is outside of the Apple ecosystem...

  • My instance went down, so I'm way too late to make this joke, but anyways:

    We're not cantankerous, just a little ...crabby. 🙃

  • I don't remember the details, but the Meltdown and Spectre vulnerabilities from a few years ago also felt like they were cutting corners. Those were enabled by some fundamental architectural decisions, which really just didn't sound like a good idea to me, when I read up on them.

  • Considering their policy for the majority of their existence has been that open-source is cancer, it might as well be viewed like that. Just buy the central open-source exchange platform and slowly make it worse to hurt all of open-source.

  • Definitely possible. I remember being genuinely appalled when our teacher casually told us that most stories can be divided into three acts (Setup, Confrontation, Resolution).

    Rationally, I've understood that it's almost like a law of nature. You kind of have to tell stories this way.But on an irrational level, I'm thinking, great, they've spoiled the end of most stories. If they all end with a resolution, why even bother listening to them?

    ...that is somewhat of a hyperbole, but there are further subdivisions that make this even more obvious. Like hero's journey that you named, where you can tell that they're going to survive at least until the final conflict, and even then there's a pretty good chance for a happy end, because people like those. If my brain latches onto one person being the hero, it feels like I know the remaining story arc already.

    And I have to admit that I don't read much, so this is the first time I'm hearing of Le Guin.But it's not just the writing either way. I do also always feel like I might as well read about the real world before I read about fictional worlds. I don't need to know about aliens and dragons, when ants exist and are so much cooler.

  • Hmm, that is an interesting point, because I do also prefer roguelike videogames to RPGs. They compress the whole character development down into a much shorter timeframe.And while it's still a factor that it's just your stats growing vs. your enemies' stats growing, you do have a pretty clear goal to reach.

    You also most definitely have no plot armor either, as a single death is the end of that story. And the randomization of the levels certainly adds to that, too, as I can't get the feeling that I should be able to manage anything the game throws at me.

    My favorite roguelike !dcss@lemmy.ml has these historic quotes on items and spells. And the Swiftness spell has verbatim this text as its quote:

    ...which is the best gameplay advice for that game, for any situation. 🫠

  • Yeah, I might block a contributor on sight, if they post something like that.

  • In case, you're not aware, you can also email the dev. You can code up your commits as normal and then use e.g. git format-patch -3 to put the last 3 commits patch files. You can then attach those files to an e-mail and the dev can apply those patches with git am.

    It takes a bit of playing around, but it's actually really easy.The Linux kernel, one of the most complex projects on the planet, develops like this.

  • I think, you could open the same file multiple times and then just skip ahead by some number of bytes before you start reading.

    But yeah, no idea if this would actually be efficient. The bottleneck is likely still the hard drive and trying to fit multiple sections of the file into RAM might end up being worse than reading linearly...

  • I am literally just describing how I feel. It's not a take. You don't have to like it.