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3 yr. ago

techno hippie

see c/UGEM for UnderGroundElectronicMusic. :) (I was going to set up something like that when saw someone else had already requested to make it. Good stuff. Populate it.)

  • Oh that's interesting. I'd have never bumped into that DE stores thing.

  • [Preamble P.S.Edit: Oh... that's quite a lot of effusive enthusiasm that just flowed through my keyboard. I hadn't quite realised I had this passion, for that little quiet one who just gets stuff done. Thanks Void.]

    Void's been a fave of mine since at least... idk how many years before 2014.

    One of the main things I love about void, is how clean and uncluttered the packaging is, as a user. No superfluous clutter of extra characters in package names, no superfluous clutter of extra similar named packages.

    It makes installing things a pleasant painless breeze (~ + a scant few edge case exceptions).

    Void's my go-to.

    I'm a bedrock linux user (since 2012), and always, voidlinux has been part of (nearly) every (of many) bedrock installs over the years and versions. For many years, I've considered voidlinux one of my cornerstone distros to the system I build for myself on bedrock. Void, devuan, gentoo, artix. That's my 4. And like I say, void's my go-to. It's nearly always the first distro I reach for to get a package from.

    Also, somehow, it's simplicity transfers to how I run void in bedrock. To explain, contrast to how I oft tend to run gentoo, devuan, and even artix. Sometimes I may make multiple gentoo strata, most typically split by keywords, sometimes by other criteria (even if just also having a decibellinux (pka "gentoostudio")). Sometimes I'll have a devuan for every release, nearly always at least a ceres stratum too (aside either testing or stable... or both... or more). Even artix, I find myself having more than one, mainly just to avert/backup around difficulties (y'know arch(/artix)... it likes to take a bite at you every once in a while). But void...? I cannot think of even once I've ever had a reason to have a second void stratum in my bedrock linux installs.

    Void just does it.

    No complicating it.

    I've a strong fondness for the simplicity of distros like CRUX, KISS & Carbs. But in use, ~~ sure sure, you learn a lot more, but ~~ these are just not as smooth and pleasant to use, like void is.

    Void manages to confer the simplicity on the user. Not leaving the simplicity in the code, leaving the user with the complexity to use (~ like, we're all bog standard convenience wrapped package manager stuff here... not make install'ing and chasing dependencies manually). And does not get in the way of this. Like I mentioned... no clutter in package names or package lists. It seems like such a little thing, but it really goes a very long way.

    Big praise to the developers and maintainers. I understand xbps (that's the package manager's name, btw), has many features, but void so much "just works", I have so rarely had to venture outside the standard 5 commands for package management. Once you know how to search, install, remove, update, and upgrade, with a package manager, you know enough to cover >99% of your use case, likely. With void, that 99%'s points are a lot tighter towards 100%, than other distros. For an obvious comparison example, from my cornerstones, gentoo again... You learn the 5, you've still >10x more to learn, to effectively use gentoo. And artix too, that's likely two package managers (2x5 commands) to learn, if wanting AUR access with a wrapper (more, without wrapper). And even devuan, I'll find myself needing to rummage around in /etc/apt/repos or whatever from time to time. So ever rare to have to dig in deeper with void, in my experience.

    It's quite like arch, but it's orders of magnitude less likely to bite you (e.g. render your system unbootable / need rescue after upgrade because of something you didn't do or something a dev/maintainer did).

    And the repos are surprisingly well stocked.

    It would not have become my go-to were it not well stocked.

    It's easy to get a bit dismissive, and think of void as a late-comer to the scene, a pokey little distro, wont have as many packages, smaller community, etc etc, and think of it equivalent to the smaller more pokey distros. But no. Surprisingly well stocked.

    As a bedrock user (for the majority of my use of voidlinux), it is rare that I need to reach for a package from one of the other cornerstones (or even more exotic distro strata) because void does not have it. But, okay, sure, it does happen. Manage expectations still. Often for the weird things only found on git or the AUR.

    But no, I struggle to find complaints (~ maybe top of the list (~ have not checked on this for a while), haskell & xmonad could be a little more smooth... I forget the specifics, but there used to be a couple little extra pokey hurdles...).

    Void's great.

    Maybe takes a little extra diligence and the right temperament if a new user to unixen (like if a windows refugee, or new to computers). But with any level of prior familiarity, void should not be too scary to install. It's installer's much of the same philosophy... simplicity, extended right to the user.

    I thoroughly encourage the curious to give VoidLinux a go.

    Well worth the experience. Your next "distro challenge"? 3 durations on VOID Linux?

    :)

  • Like Kira said, "... It's a little more complicated, so it's not as good a field weapon. Too many things can go wrong with it. I think you should stick with the Cardassian rifle. Smaller, easier to use, and if we get boarded I don't want you to have to think too much about the weapon you're using."

    Maybe people in starfleet forget the features available in the pinch of the moment. (&/or writers "forget" for convenient writing devices).

    ... Or maybe starfleet academy['s training] is not as great as the much lauded (but lacking merit (?)) "competence porn" selection bias that we see gives the impression of.

  • Could get llm to make.

    Others would watch too.

  • Write the words, brother Benny!

  • Ship Designer: "Here you go, Engineering. That problem of nacelles too far away? Solved."

  • Didn't this happen in at least TNG and VOY?

    ... I'm struggling to recall the episode names and numbers though. Spent too long trying to memorise the rules of acquisition. Not enough time memorising trek episodes.

    Maybe ENT too? And DS9 even? Wait, has every Trek had an episode like that? Cheap to churn out. The captain steps out of the turbolift, "this is not engineering", steps back in. Sci-fi accomplished.

    Or maybe my shoddy memory's imagining it.

    I think Reg Barclay (or someone) may have stepped off the turbolift at the wrong location at least once too. Probably too distracted by some social anxiety mountain-out-of-a-molehill to notice the location noted on the LCARS panel.

  • I can’t expect anyone is allowed to walk through the nacelle catwalks.

    Anyone and everyone were free to walk willy nilly around those low railings and high drops on DS9. If that much is fine for any non-starfleet people, I'm sure those starfleet sorts, who are used to crawling through jefferies tubes, are allowed to walk the nacelle catwalks.

    And yes. Turbolifts.

  • As usual.

    They are always behind things.

  • So anything that needs energy should have its own energy supply near where the energy is being used on the body as a design principle?

    Sounds good.

    Sounds even better than the (relatively) mere incremental improvement in batteries from donut labs.

    Even if only painting everything [that needs some electricity] with photovoltaic paint.

  • Or spaceships for everybody.

  • Sweet rig.

    Which make/model of mixing deck is that?

    ;)

  • And all walls, windows, surfaces... because... there have already long been developed (scant ever deployed) photovoltaic paint, photovoltaic dyes, ways to make road/pavement surfaces photovoltaic, not to mention also, simultaneouslly, wind walls, to eliminate eating up farmland and the sea with wind turbines. The paints and dyes (afaiagtu) are more efficient in shallow and ambient low light [than the typical^], which is perfect for such use.

    Not to mention other microgeneration... because that'd be too emancipatory and upsetting the industrial leverage over workers and consumers.

  • That's just defeatism talking. ;)

  • Lets do it. Lets do it together. Lets block youtube.

    In /etc/hosts, add:

    0.0.0.0 youtube.com

    And our time will be free again! :)

  • /me does like in the clip, at the clip

  • True. Good advice.

    Much of the real gold's in the last season, but you've got to earn it.

  • Oh gosh yes!

    Good call!

    And may as well do the movies and spin-off series too. [Edit: Oh, and the 2023 movie too! I forgot that's a thing.]

    ::: spoiler and in timeline chronological order too

    (as an llm suggested)...

    The Babylon 5 universe primarily consists of the original television series Babylon 5 (1994–1998), its prequel film Babylon 5: The Gathering (1993), and the spin-off series Crusade (1999). The franchise also includes several direct-to-video films that bridge narrative gaps, such as In the Beginning (1998), Thirdspace (1998), A Call to Arms (1999), The River of Souls (1998), and The Legend of the Rangers (2002).

    Additionally, the universe was expanded with an animated feature-length film, Babylon 5: The Road Home, released in August 2023. Creator J. Michael Straczynski announced plans for a reboot of the series in September 2021 in conjunction with Warner Bros. Television, though no new live-action series has premiered as of May 2026.

    To view the franchise in chronological order within the universe's timeline:

    • In the Beginning (2245–2248)
    • Babylon 5: The Gathering (2257)
    • Babylon 5 Seasons 1–4 (2258–2261)
    • Thirdspace (2261)
    • Babylon 5 Season 5 (2262)
    • The River of Souls (2263)
    • The Legend of the Rangers (2265)
    • A Call to Arms (2266)
    • Crusade Season 1 (2267)
  • Yup, 90's trek's been my background "tv" for decades.

    Can get on with much else at the same time.