Beruflich Web-Entwickler, privat ein Ober Nerd und Links-Grün versifft...Musik Liebhaber, von #kpop bis #metal alles dabeiAnsonsten bin ich auch gerne mit der Kamera unterwegs.Entwickler und Maintainer von #mbin
ich bin auch auf mastodon: @BentiGorlich
Ich betreibe thebrainbin.org, gehirneimer.de und wehavecookies.social

UI wise, that one is definitely true
This one most certainly not. We actually stopped porting kbin code a few months into the project, because it just was too much work and it was obvious that Ernest didn't want us to. So everything which changed on mbin in the about 8-10 months since, was purely our own work. Of course the basis will always be kbin, but the form will most likely change
We've been keeping the UI mostly as is, because we all like it, however on the backend site of it a lot has changed. The biggest problems kbin had were compatibility wise (federation) and scaling wise. These were the points where we made huge changes. The federation compatibility has improved a lot (yes there is still a lot to do) and scaling/performance has also improved a ton.
The biggest UI changes we made are:
The backend changes we improved are (imo) more impactful:
And these are only the changes I could think of in 5 minutes. We likely changed a lot more things, which I just forgot.